lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/E0ZvKFev"] [Date "2023.06.01"] [White "AmoghT"] [Black "Thomer01"] [Result "0-1"] [UTCDate "2023.06.01"] [UTCTime "13:52:00"] [WhiteElo "1398"] [BlackElo "1315"] [WhiteRatingDiff "-36"] [BlackRatingDiff "+11"] [WhiteTitle "NM"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Ba6?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxg8 Rxg8 6. g4 Rxg4) 2... Nxa6 3. Qh5? { (0.74 → -0.75) Mistake. Qg4 was best. } (3. Qg4 Ba3 4. Qxg7 Bxb2 5. Qxh8 Bxa1 6. Qxh7 Bg7 7. Qxg8 Bb2) 3... Nb4?? { (-0.75 → Mate in 15) Checkmate is now unavoidable. Ba3 was best. } (3... Ba3 4. Nxa3 Qh4 5. Qxf7 Kxf7 6. Nb1 Qxh2 7. Rxh2 Nb8 8. Rxh7) 4. Qxf7 Nxa2 5. Qxg7?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Rxa2 was best. } (5. Rxa2 Kxf7 6. Rxa7 Rxa7 7. b4 Bxb4 8. d3 Bxe1 9. Nf3 Bxf2 10. Nd4 Bxd4 11. Rg1 Bxg1) 5... Bxg7 6. Rxa2 Bxb2 7. Rxa7 Bxc1?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Rxa7 was best. } (7... Rxa7 8. Bxb2 Nh6 9. Bxh8 Qf6 10. Bxf6 e5 11. Bxe5 Kf8 12. Bxc7 d6 13. Bxd6 b6 14. Bxf8) 8. Rxb7 Bxd2 9. Rxc7?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Kxd2 was best. } (9. Kxd2 Bxb7 10. e5 Bxg2 11. Nh3 Bxh1 12. f3 Bxf3 13. Na3 Rxa3 14. Kd1 Bxd1 15. Ng1 Bxc2) 9... Bxe1?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Qxc7 was best. } (9... Qxc7 10. Nxd2) 10. Rxd7 Bxf2 11. Rxh7 Bxg1 12. Rxh8?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rxg1 was best. } (12. Rxg1 Rxh7 13. Nc3 Rxh2 14. g4 Rxc2 15. Na2 Rcxa2 16. Rd1 Qxd1 17. e5 Qxg4#) 12... Bxh2 13. R8xh2 Qh4 14. Rxh4 Nh6 15. Rxh6 Bb7 16. Rxe6 Bxe4 17. Rxe4 Ra3 18. Rxe8 Rc3 19. Nxc3# { Game ends by variant rule. } 0-1